YouTube

sign up forgot login?
search for these words:
limit on this user:
    

Welcome to the beta environment of Supverse

Supverse is a media platform run by analysts and journalists.
Supverse, the UniVerse of WasSup, allows members to create ad hoc discussions on any page* across the vast Internet. The discussion can be just a reference for yourself, or a diverse audience debate. Organize all research content and references using personal hashtags on your Supverse profile and even stitch together these thoughts into a dynamic presentation you can publish online and share with others. Mingle your philosophies with others in the Supverse global sensorium to create new meanings.
  • Receive personalized emails with new comments made on pages you subscribed to, without signing up.
  • Sign up for a free account and use the cloud to bookmark pages and to leave notes on websites that interest you.
  • Join the discussions that are ongoing, see what trends and becomes news to you, find associated information.
  • Create an online dynamic stream of thought, in a Prezi like environment, and share it with like-minded people.


* At this point not every site is supported.

Use Supverse for:

Review


Research


Rants & Raves

Three Steps to Supverse:

1

Find a URL


2

Supverse it


3

Add your comments


Supverse
Filtered on: #VR > showing 2 comments covering 100 days
#yawining 1  


Arts
Business
Computers
Games
Health
Home
Recreation
Science
Society
Sports
Virtual reality #VR gets more real and can place the user in a movie scene.


Some of the latest headsets can now transport you away to far off shores or put you in the middle of a film scene.

Watch this with a Proxy, or natively when you live in the UK.

&Rob 2014-06-11  


Arts
Business
Computers
Games
Health
Home
Recreation
Science
Society
Sports
#Sony 's 'Project Morpheus' #VR Headset And The Uncertain Future Of #Virtual_Reality


Erik Kain, with his artistic and moody profile pic, is not really making a very convincing argument when he speaks of the risks of VR. I would argue that watching #TV or a #movie are more of an escape and considered anti-social over playing an interactive and potentially social online #game .

"If VR had a chance to succeed with #Oculus_Rift , those chances are improved dramatically following Sony’s announcement." Erik Kain

&Rob 2014-03-19  


screenshots generated by page2images | Site Snapshot by PagePeeker | raw sentiment and classification data by uClassify | copyright 2014-2019 DYNO3 LLC | Terms of Use and Privacy Policy